I started implementing the pause menu! Obviously a lot’s missing right now, but I got all the controls working, like swapping the screens and having your weapon change if you exit the pause menu on that screen. I’m not sure how I want to tackle the descriptions yet so I’m done for now.
MOCK YOUR SCREEN is a one day long activity for game developers in which you draw up a bunch of screen mockups for games you’re making, want to make or thought of on the toilet. It’s then your duty to share ‘em with the world.